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Projects - Frestan

Frestan is a simple MMO "tank" game I'm in the process of developing. The basic client and server framework was developed as part of my Term 5 Focus Study at The Guildhall @ SMU. Each physical machine involved in a server set runs one or two master servers. These then start up login servers, a chat server, and world servers. The system is designed to be robust, with new servers automatically being started up to replace any that are brought down for upgrades or crash due to hardware failure. A Microsoft SQL Server database is used as the storage system for login, character and world information.

As of 10/20/04, the basic architecture is complete, with each of the servers running correctly, and handling account creations and logins to the game from the OpenGL based client. Further work will be done on this project as time permits.