Beam Power20 second buff Reckoning Beam. A beam of power latches onto you, dealing damage to nightmare creatures between you and the beam's end point. |
Chaos Power20 second buff Chaos. Passive: Cause AoE damage on offensive casts. Temporary Ability: Cast on a friendly player to increase the target's single-target damage by 150%. | ||
Demon PowerSpawns a Mad Slasher, Elite Level 67 with 1.5 million HP and a 60 second buff "Insane But Helpful" - This creature is slightly mad, but will still fight alongside you. However, he cannot tolerate this reality and will die soon. |
Grip Power20 second buff Grip. Passive: Increases movement speed by 70%. Temporary Abiliy: Pull Nightmare Rift creatures to your location. | ||
Obliteration Power20 second buff Obliteration. Passive: Increase outgoing damage of surrounding players by 25%. Temporary Ability: Cast on a Nightmare Rift creature to create a damaging ground effect. |
Radiance PowerSpawns a Radiant Shard, Elite Level 67 with 726k HP and a 20 second buff "Radiance" - When damaged, deals damage to surrounding Nightmare creatures. If it is killed before it despawns, deals massive damage to surrounding Nightmare creatures. | ||
Sacrifice Power20 second buff Sacrifice. Passive: Deals damage to you. Temporary Ability: Cast on a Nighmare Rift creature to inflict massive AoE damage. (~40%) |
Surge Power20 second buff Surge. Passive: Heals surrounding allies. Temporary Ability: Charges the target, dealing damage to surrounding enemies and spreading an absorb shield to surrounding allies. | ||
Unity Power20 second buff Unity. Passive: Cause AoE damage on healing casts. Temporary Ability: Cast on a Nightmare Rift creature to inflict a pulsing AoE. |
Powerup GeneratorPowerup Builder - 3s Channel, Cooldown: 20 seconds, Requires Nightmare Energy. Upgrades Powerup Generators found in Nightmare rifts. Consumes one Nightmare Energy when used. Allows movement. |